GPS · 1.2.94
Glitch Pixel Studio

A real-time WebGL glitch + AI camera FX studio. True CPU Asendorf pixel sort, GPU datamosh, kaleidoscope chained through nine radial UV warps, 40+ generators, on-device MediaPipe Face FX, GEN+CAM live composite, native Save / Load Project, audio-reactive racks, MIDI / VJ control, projector mode.

Computational vision engine · pipeline: active · fx: multi-layer · audio: reactive

ALSO ON GOOGLE PLAY (ANDROID)·DESKTOP UNLOCK CODE WITH ANDROID PURCHASE
ARTIST STATEMENT

I built this because I wanted it.

This is evolving into a single instrument that can datamosh a live cam, run a real Asendorf row-sort, fold it through a kaleidoscope, datamosh that, and paint pixel cells over the top — while hooking up to a projector (projector mode), VJing (MIDI + audio-react), and spitting out a 9:16 GIF.

Glitch Pixel Studio sits in the middle — every effect is a knob you turn while pointing the lens at something. Stack them, automate them, audio-react them, save the patch.

— LOVEBEING

LIVE CAPTURE · NO POST

WHAT'S NEW · v1.2.94 · MAY 2026
  • NEWbrand-new app icon and logo across every Android launcher density, iOS AppIcon set, splash screens, PWA, and web favicon.
  • NEWnative Save / Load Project. Full session snapshots written to Documents/GlitchPixelStudio/projects/*.gps with one-tap Share to Drive, Dropbox, Discord, Telegram, anywhere.
  • FIXGEN+CAM rock-solid across all source switches. The CAM → GEN transition no longer collapses the live composite back to plain generator output.
  • FXFace FX on-device MediaPipe selfie segmentation: FACE mode keeps the person clean while the background glitches; BG mode wraps the person in glitch and leaves the world raw. 12-offset ring dilation + motion blur for clean edges at ~15 Hz.
  • UXHard Reset Camera for instant recovery, pull-to-quick-reset gesture, expanded Vision Mode Lab, and remembered session state across launches.

ON-DEVICE · NO CLOUD · NO ACCOUNT · WORKS IN AIRPLANE MODE

INSIDE THE APP

Synth-style UI, built for one-thumb performance

Every rack collapses, every knob is gated, every session persists.

Glitch Pixel Studio UI
Glitch Pixel Studio UI
Glitch Pixel Studio UI
INSIDE THE RACK

Twelve dedicated synth-style racks

Every knob is gated, every uniform is single-source, every session persists.

REAL ASENDORF PIXEL SORT

Not a UV displacement fake — a true CPU row-sort at 256×144 @ 20 Hz, sampled back into TEXTURE5 as uSortTex and gated by a single REALSORT master knob. Luma-keyed (Y << 24 | localIndex) so the streaks read as light/dark runs, not blue-channel noise. AMOUNT, LOW/HIGH, SEGMENT, NOISE, WOBBLE, TEAR, MODE (LINE / SPIRAL / BLOCK / SLICE / HILBERT), INTERVAL gate, ANGLE — all sculpted within the REALSORT envelope.

GPU DATAMOSH RACK

Twelve dedicated controls: I-FRAME freeze, MOTION bleed, COMPRES (DCT-style block crush), MAP (motion-vector reuse), BLOCK glitch, LIQUID feedback, CHRASH (MPEG smear), FEEDBACK loop, plus SOFT/HARD modes. Linear 0–2 INTENS so the top half of the slider keeps doing work — no dead zone.

KALEIDO + 9 RADIAL UV WARPS

KALEIDO chains into nine stacked radial warps — TILE, DROSTE, SPIRAL, YANTRA, MANDALA, ROSETTE, STARFOLD, HEXFOLD, INVERT-SYM. Each is an independent mask-gated UV transform you can stack like a modular synth patch. Combos that don't exist anywhere else.

40+ GENERATORS

Bayer dither, halftone, mosaic, voronoi, plasma, ASCII (ertdfgcvb glyph atlas), hex, weave, truchet, stripes, brick, diamond — plus L-systems, reaction-diffusion, boids, particle life, DLA, and a CPU sphere-traced SDF stack. Every generator pipes through the full FX rack.

CAMERA-NATIVE, RIG-FRIENDLY

Front or rear camera streams straight into the shader at full GPU speed via getUserMedia. Plays nicely with anamorphic adapters (Moondog, Sirui, Beastgrip), clip-on macro lenses, gimbal rigs, and external HDMI capture devices presenting as UVC. NATIVE / 9:16 / 1:1 / 16:9 export aspects so your anamorphic squeeze stays intact.

MIDI · AUDIO REACTIVE · VJ

Live mic FFT — bass / beat / level — modulates uSortAmt, uDatamosh, uRGBDrift, generator hue, and rack visibility. MIDI CC mappings for hands-on VJ control, livestream-friendly, single-pass uniform writes so latency stays under one frame.

PROJECTOR MODE

Dedicated full-screen output with chrome stripped and edge-fade for clean projection mapping. Drive it from the same browser that's running the rack, or fan it out to a second display.

GIF + VIDEO EXPORT

STD / HIGH / ULTRA quality presets, 24/30/60 fps, perfect-loop or full-length, 5/15/30/60 second windows. GIF path uses a quantized palette; video path uses MediaRecorder with optional microphone audio. Hold-the-canvas gesture also records.

PRESETS · QUICK-SLOTS · SESSIONS

Save the patch. Stack racks, automate them, audio-react them, hot-swap from quick-slots. Full session persistence across reloads. Bring up a saved live-set in seconds.

WEBGL1 SINGLE-PASS PIPELINE

One fragment shader, ~3000 lines of GLSL, ~80 uniforms. Hoisted scratch buffers (Uint32Array(SW=256)) keep GC quiet during sort runs. Auto-quality fallback maps to your device — runs smooth on a Pixel 4 and lights up an M-series rig like a Christmas tree.

SIGNAL PATH

How a frame travels through the studio

Five hops from sensor to export. The shader does the heavy lifting; the CPU sort runs as a sidecar so it never blocks the render loop.

01
CAMERA IN

getUserMedia → HTMLVideoElement → glTexImage2D upload at the device's native resolution. Front, rear, or any UVC capture device.

02
GENERATOR OVERLAY

When a generator layer is armed, a procedural canvas composites with the camera feed before the shader pass — so the rack glitches the composite, not just the cam.

03
SINGLE-PASS SHADER

One fragment shader runs all enabled racks: pixel sort → datamosh → kaleido + radials → RGBNDR → color → output. ~80 uniforms updated per frame.

04
CPU SORT SIDECAR

When REALSORT > 0, a 256×144 luma-keyed Asendorf row-sort runs at 20 Hz on the CPU and uploads its result to TEXTURE5. The shader blends it back via uSortMix.

05
CAPTURE

MediaRecorder for video (with optional mic), framewise readPixels into a quantized palette for GIF. Output respects your chosen aspect — 9:16 stays 9:16.

FIELD NOTES

Plays nicely with serious glass

ANAMORPHIC ADAPTERS
Squeeze (1.33× / 1.55× / 1.8×) is preserved end-to-end. Pick the matching export aspect and the GIF / video comes out at the rig's native ratio. Lens flares survive the sort because the luma key reads them as bright runs.
EXTERNAL CAPTURE
Any UVC-class device — HDMI capture sticks, mirrorless webcam modes, action-cam dongles — appears as a normal camera source via getUserMedia. Use your big sensor, glitch it in the browser.
PROJECTORS / VJ RIGS
Projector mode strips chrome and edge-fades for clean mapping. MIDI CC throughout the rack means a Launch Control or Push lights up the whole studio for a live set.
MODULAR / LINE-IN
Route a USB audio interface in and the audio rack pulses every uniform. Eurorack to glitch is one cable away. Hold the canvas to record.
THE FULL RACK

Built like a modular synth

Every effect is its own panel. Every panel is independent, gated, and persists across sessions. Stack them, save patches as presets, assign them to quick-slots. Tap to capture, hold the canvas to record.

  • PIXEL SORT — REALSORT master + 8 sculpt knobs
  • DATAMOSH — 12 controls, SOFT/HARD modes
  • KALEIDO + 9 RADIAL FX (TILE → HEXFOLD)
  • RGBNDR — analog VGA channel-bender
  • PIXEL DRAWER — paint living glitch cells
  • ASENDORF / GYSIN — REACT-D, VOROSRT, GLYPH
  • PIXEL GENERATOR — 40+ styles, 4 layers + master
  • COLOR / TONE / MASK — luma key + tone curves
  • AUDIO REACTIVITY — mic FFT, beat detection
  • MIDI CONTROL — full CC mapping for VJ rigs
  • PROJECTOR MODE — clean fullscreen output
  • PRESETS + QUICK-SLOTS — save, recall, hot-swap
Glitch Pixel Studio output
BUILT ON SHOULDERS

Influences

Kim Asendorf's ASDFPixelSort · satyarth/pixelsort · the Gysin / ertdfgcvb ASCII tradition · After Effects Pixel Sorter (Plugin Everything) · classic VGA channel-benders · hg_sdf for the SDF generators · the Akascape pixelsort interval experiments · every modular-synth designer who decided one knob should be the master.

OUTPUTS · STRAIGHT FROM THE APP

Real frames. Real glitches.

Captured live on Android — no post, no filters, no fake demo reel. Just the studio doing what it does.

Glitch Pixel Studio output
Glitch Pixel Studio output
Glitch Pixel Studio output
Glitch Pixel Studio output
Glitch Pixel Studio output
Glitch Pixel Studio screenshot

Open the studio.

Runs natively on Android. Uses your camera. Exports glitch art you actually own.

COMING SOON ON GOOGLE PLAY
vistitor | music